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1. Introduction: The Challenge of a Custom LC3 Codec in an Auracast Receiver The Bluetooth LE Audio specification, ratified in 2022, introduces the Low Complexity Communication Codec (LC3) as its mandatory audio codec, replacing the legacy SBC codec. While the Zephyr RTOS provides a robust Bluetooth Host and Controller stack, its audio subsystem—particularly for the Auracast (Broadcast Audio) profile—is still maturing. The default LC3 implementation in Zephyr often relies on a software encoder/decoder from the liblc3 project. However, for an Auracast receiver targeting ultra-low latency ( | | | BIS Data PDU | | | | [Header] [LC3 Hdr] [Payload] | | | | | (Application callback) | | | ----> bt_bis_cb() | | | Decode LC3 -> PCM | | | Write to I2S/DAC | | | | | (Next BIS Event) | | | ... | The critical timing constraint: The entire decode and output must complete within the BIS interval (10 ms). Failure causes buffer underrun or audio glitches. 3. Implementation Walkthrough: Replacing the Default LC3 Decoder in Zephyr Zephyr's Bluetooth audio subsystem uses a codec abstraction layer. To integrate a custom decoder, we must implement the bt_codec_decoder API. Below is the core structure and a minimal custom decoder initialization. Step 1: Define the custom codec structure in custom_lc3.h: #include <zephyr/bluetooth/audio/audio.h> struct custom_lc3_decoder { struct bt_codec_decoder base; void *decoder_instance; /* Pointer to your custom decoder state */ uint16_t frame_duration_us; uint8_t sample_rate; uint8_t bit_depth; }; /* Callback for decoding */ int custom_lc3_decode(struct bt_codec_decoder *decoder, struct bt_codec_data *codec_data, struct net_buf_simple *pcm_buf); Step 2: Implement the decode callback (simplified C snippet): #include "custom_lc3.h" #include "my_lc3_lib.h" /* Hypothetical custom library */ static struct custom_lc3_decoder my_decoder = { .frame_duration_us = 10000, /* 10 ms */ .sample_rate = 48000, ....

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